Friday Fix: The Quick and Dirty Guide to Lifetime Job Happiness

I read about this concept a few years ago, and the sheer simplicity blew my mind.

Life is scary. Finding a job – nay, a career – is a daunting task. It can be overwhelming. I usually find that breaking problems into chunks makes them seem less superhuman, and this is an example of that.

So what is this nonsense? Everyone wants a high paying job they enjoy doing well. This sweet-looking Venn Diagram is useless – or is it?

Using this diagram I was able to visualize that:

  • There are some things I enjoy doing well, but can’t make any money doing
  • There are some things I can be paid to do well, but completely despise
  • There are some things I’d enjoy being paid to do, but can’t do them well
  • There’s a lot of things a lot of people can do, but the ones that suit me represent a very small subset of the whole

Your dream job is out there waiting for you. Don’t freak out. Don’t break down. Don’t give up.

Break apart the problem, think about what you can be paid to enjoy doing well. Use the Diagram and find the coveted sweet spot. Why settle for a desk job in a cubicle farm when you could be astronauting, developing awesome apps, or starting your own company? The perfect balance of Skill, Happiness, and Income can never lead you astray.

Just a quick thought for your Friday. Have a great weekend!

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Does It Make Any Sense To Become a Print Designer?

I live in the digital realm –

– a poster child of the Computer and Information Age. Whether I’m reading Gizmodo on my Hackintosh or flipping through Flipboard on my iPad, I am constantly surrounded in digital media.

It makes sense that I’m a digital designer. I swoon for UX projects because it lets me solve an interactive problem visually. You’ve got to predict the unpredictable nature of end users because there’s no single way to use an app or interact with digital media.

I used to envy print design. A lot. There’s nothing quite like the smell of ink, the feel of an excellent paper stock, and the tangibility of the work. Print design is real. You can hold it, feel it, and it’s there. Don’t even get me started on embossing and UV coats. Metallic Pantone inks? Ohhhh god. Just pick up the December 2010 issue of WIRED and you’ll see (and feel) exactly why I’m getting so flustered over here.

As much as I love my iPad and the crazy new paper-thin flexible displays, it truly saddens me that print design is “dying.” I entered the world of Graphic Design about five years into the transition to ‘completely digital’ design. The only reason I even picked up an x-acto knife in college was to cut the white border off something I printed from Photoshop. I had the privilege of viewing a professors portfolio deck a few weeks ago – work that spanned thirty years. Work he cut, pasted, photographed, and lettered by hand.

And it’s all better than any print work I’ve ever done. Everything.

But WIRED on the iPad is amazingly cool. It’s print… but it’s not. It’s digital design influenced by print – an evolution of a medium introducing multimedia, links, animations, and everything that I love about digital (interactive) design.

It’s easy and immersive… no wonder magazine and newspaper subscriptions have dropped 5.9% since last year. Print isn’t going anywhere in the short term, but it won’t be long before print is shadowed by digital copies. I think 10 years is a pragmatic estimate.

So why are people entering college in 2011 expecting to graduate four years later as an up-and-coming print designer? Does it even make sense? They’ll be out of a job in ten years. Right?

Until recently, I was convinced print designers were doomed to obsolescence. I, for one, accept our digital billboard and iPad e-reader overlords. Minority Report-esque digital signage will one day litter our aluminum-and-glass cities and hovering warp speed cars. There is no question that digital design is going to become a dominant player in the world of graphic design. Some would argue that is already is.

The real question: Is print dead, or is it evolving?

Anyone can appreciate craft – the production quality and feel of an object. Boutiques still create masterful vinyl turntables, point-perfect book layouts, and unreal poster designs. People can make a lot of money and a successful career doing boutique-style pieces. There will always be a niche demand for crafted objects.

This doesn’t mean vinyl record players aren’t dead. It’s an outdated medium lovingly used by hipsters because of how dead it is. Artists create vinyl copies of new albums for niche and keepsake appeal, but not for mass market. It’s not sustainable… which is the big issue with print. Can thousands of new print designers fit into the niche once print “dies”?
Probably not.

But what of these digital subscriptions? WIRED and New York Times look great on the screen. They pay homage to their print counterparts but also respect the new medium with interactivity and a digital refresh. Can print designers evolve with demand?

Would they still be print designers? I don’t know.

Pop the bubble

Regardless of opinion, it’s obvious that print design is changing. Young designers need to know understand not only the history, but the future of “print”. Skipping out on a Computer Science or Programming class because “you’re a print designer” is no longer a valid excuse. If print means “iPad version” in ten years then programming knowledge, or at least a basic understanding of programming dynamics, isn’t going to be a “would-be-nice”, it will be a must have.

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Startup Study: Watching the Big Boys Compete

nemoangler

“Ignore the competition.”

“Know your competition!”

“Outdo the competition.”

“Underdo the competition.” *

There’s a lot of talk about competition when it comes to startups.

And it’s all a lot to take in. It’s overwhelming – if you don’t believe me, try starting a company. Competition becomes real very quickly and the fear of competition (or more directly, the fear of failure at the benefit of someone outside of your control) has the potential to destroy even the most brilliant startups.

When I started Bandzu in early 2010 with Ian and Kevin, we knew we struck gold. The music industry was sexy and our product was going to revolutionize their convoluted and slapdash system. We were going to fix the lazy musicians! Power tools for the proactive ones! Yeah!

Until we found out that over fifteen companies were not only executing on the same idea, but their software was almost identical to our vision. Some had already been around for three years. One has pictures of their sweet warehouse loft office on their facebook.

Nooooooooooo!

Ian grabbed my shoulders and shook me. “Get a grip man! Competition doesn’t matter!”

“Yeah it does! They’ve got all the customers already!”

“WHO CARES? We can still build Bandzu to be awesome, and we know the competition doesn’t have everyone. People will use our product, and ours can still be better.”

“Yeah but–”

You get the idea. Ian eventually calmed me down, but this argument came up weekly. Sometimes it was reversed, but it always nagged at us. It ran us down and eventually made us apathetic about the whole company. Not even six months in we shelved the idea.

Bionic Hippo has competition too. There are some awesome design and dev agencies in Boston alone – people who do fantastic work and whom I respect very much for their accomplishments. Look beyond Beantown and there are thousands of people doing exactly what I’m doing. Many are probably even writing blog posts right now too.

Stay cool.

This is totally backwards. Bandzu had maybe 15 competitors we knew about. Bionic Hippo has hundreds – if not thousands – competing in the exact same niche of web / application design. You’d think I’d be a nervous wreck… but I’m not. I’m confident, aggressive, and cool. Bionic Hippo gets a lot of great projects, and we create great work without breaking a sweat (sometimes).

After Bandzu, I observed an interesting phenomenon. I am an iTunes addict – I buy my music, listen on my computer, and sync with my iPhone. It fits into my workflow and makes music management effortless. I started using Lala and Grooveshark to sample artists I didn’t want to commit $10 on iTunes to. I started buying songs on Amazon MP3 to save a few bucks. I snuck my way into Spotify and paid for a subscription. My obvious loyalty to one service was fragmenting due to the unique value props of each service. iTunes is extensive, Amazon is cheap, Grooveshark is easy. Google now has their Music Beta service, throwing their hat into possibly the most crowded consumer market of all time.

“What’s the point?” I thought to myself. iTunes is the de facto standard for music purchasing. They have the highest volume of sales and profit by an insane margin. Why would anyone enter a space dominated by the most powerful brand in the world?


iTunes wears the pants in the Music Industry. (Courtesy of The Oatmeal)

Grooveshark, for example, is a total underdog. Unlike their competitors, their entire business is music streaming, and they have the most to lose. Why does everyone talk about them? More importantly, why do people use Grooveshark?

It’s unique, it has a clear value prop over iTunes and Amazon, and it’s easy to use. Moreover it is different. In a good way. A way that, at times, makes Grooveshark more useful and better than iTunes.

My point…

I realized something interesting about competition that wasn’t apparent at the micro level my company was at. When you’re small, competition seems like an impassable barrier. Observing companies like Google, Amazon, Apple, and Microsoft battle over dominance in various markets (and most importantly, the small companies that squeeze in and manage to take a moderate chunk for themselves) shows that competition is okay. Chances are you won’t be the next Facebook, but maybe you’ll be the next Grooveshark. And that ‘aint a bad thing at all.

Competitors aside, Grooveshark is doing damn well and they have a great product. I’m certain that iTunes is a constant monkey on their backs, and they will never have the luxury of being complacent in their industry. They fight for every user by building the best music platform they can imagine… competition be damned. Their product is awesome because they have no choice but to be awesome.

These guys are proof positive that, even in the most competitive digital consumer market, competition can’t stop you from creating a great product.

My advice: Be mindful of competitors – find out what they’re doing right, how you can do better, and don’t let any of it cloud your vision and your goals.

One last thing to think about:

“Be afraid of our customers, because those are the folks who have the money. Our competitors are never going to send us money.” – Jeff Bezos, Amazon

* An excerpt from 37signals’ excellent book “Getting Real“. Read it all.

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